November 21st, 2005

[fades] browns and reds

Geek happy--

So, for the first time in several years, probably since High School, I've broken the six-game marker. The semi-steampunky campaign I've been running finally reached the end of its first plot after eight sessions. It would have been more straightforward--"evil disease cult kills local scientists, characters investigate, evil is stomped, big bad escapes," pretty strict three-game fare, except that we have shorter games 'cause it's sunday night (and it's a LOT easier for me to run four hours than six hours).

However, we had a batch of characters that kept popping in and out of play, and I kept derailing the plot to provide stuff for them to do, so this side-plot with a haunted house and a travelling circus popped up, but then the spiritualist character *interested* in the haunted house vanished. But the in-and-out characters are gone, and for the first time in ages and ages, I wrapped up a plot :) Yay! And I've got the next plot sketched out in advance. Woohoo :)
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[fades] browns and reds

Minor stupid discovery:

Terry Pratchett's "Dwarvish" language looks exactly like phonetically-spelled Hebrew. This makes sense, given that Trolls and Dwarves in the Discworld are engaged in an Israel/Palestine/Egypt-type-feud.

..."A more frequent explanation is that it derives from one of two Hebrew expressions, hakol b'seder, "all is in order", or kol b'tzedek, "all with justice", which it is suggested were introduced into the USA by Yiddish-speaking Jewish immigrants. Yet other accounts say it derives from..."

I'll have to scan for more examples to see if this is an Obviously Intentional Thing that I missed. My knack for missing the obvious then getting excited by it later is pretty strong.