September 8th, 2008



Okay, I don't do this too awfully often, but I'm working pretty hard on this, and it's going to be a good event.

This Sunday at First Unitarian Church, on Grover near 49th and Burnet, is our big annual "what's going on at the church" event. This is a Unitarian Universalist church, which means they don't believe anything specific, we've got athiests, pagans, and a bunch of others.

There's going to be about 60 different book study groups, social action and social justice groups, lunch groups, church committees...if you've ever been moderately interested in going to a church that won't judge me because I'm (pick one, or more: gay, not religious, made my own religion/worship Pelor, want to find a spiritual path without having anyone else tell me what it was, just like mythology, hate NeoConservatives...) this would be a particularly good Sunday to attend. It will NOT be a good day to have a long conversation with me, as I'm going to be running around like a madman, but it's going to be my church at its best.
Gamer Geek

4th Ed - Warlock + Stealth Skill = at-will invisibility - am I doing something wrong?

Okay, so - Warlocks get the ability to have Concealment ("misty step" or something like that) every time they move three spaces in a round.

But, Warlocks don't get Stealth as an in-class skill.

You can only use Stealth from concealment. Technically, you're not "concealed" if an enemy can see you, but the Warlock class ability breaks that, and it's a specific case, which trumps general cases.

Now, Stealth breaks down at high speed--you have a -5 to your Stealth roll every time you move more than two squares. That's pretty clear. However, if you have racial Stealth aptitude, the Stealth skill, and Improved Stealth as a feat, a -5 to your roll is not a huge penalty. Also, attacking breaks Stealth.

Using the stealth skill isn't an action - it's like a modifier to an action that doesn't take any time. You make the Stealth check as a part of the action you're trying to be stealthy doing. So, moving 10' under stealth takes the exact same amount of time as moving 10' normally would.

By extension, a warlock that timed things well, by patterning all of his action phases as "attack, THEN move," could theoretically waltz through enemy lines without anyone seeing him, blasting and attacking without fear of reprisal, UNLESS 1) someone made their Perception roll, or 2) someone held an action to attack him when he de-cloaks to attack. Am I wrong in this? The real danger is your character doesn't know that he rolled poorly, or someone else rolled well.

There's a good reason why Warlocks don't get Stealth in-class, I'm thinking...
Gamer Geek

4.0, again--goodnight, moon, goodnight, lich--

Does it say anywhere that Sleep spells specifically won't work on the undead? It doesn't make sense that they *would*, at least under 3.5, but in 4.0 an attack is an attack is an attack. Spells that only affect living targets won't work on them, but I don't know how to determine if something only affects living targets.