August 2nd, 2010

[fades] gamer geek

Fortune's Fool

Kind of getting excited about a new game coming out this month called Fortune's Fool. The concept is "fantasy based on Rennaisance Europe", a bit tolkeinny. I can't say I give an elf's fart about the setting, it sounds like that's been rehashed several times over.

But the mechanic sounds very interesting! The entire thing revolves around drawing from a tarot deck--and the game master never touches a die, or generally touches the cards.

It sounds a bit like the primary engine is a 1-13 difficulty system (based on the pip cards). However, the various races have different affinities with the suits (so presumably Orcs "get lucky" with swords and pentacles (conflict and fire), humans are just luckier and get three suits that are generally beneficial to them. Luckier characters can draw twice. Critical Hits and Critical Fumbles are some of the specific Greater Arcana (Tower, Emperor).

The game has a dynamic between luck and skill--an ancient arcanist has a high skill, a child might have a high luck. Some characters can manipulate the game in a few different ways--they can reshuffle, or avoid reshuffling, or change the origin, and some cards have a fixed meaning--Wheel of Fortune is a reshuffle, the Fool inverts some of the specific meanings, the Death Card tends to create a high-threat "enchant world" until someone dies. Cards stay on the table generally until Something Happens, so there's that increased threat level of "the Tower still hasn't come out yet, tension rising."

Atomic Array has a podcast episode about this that talks about the mechanic.

Anyway, this sounds like a genuinely NEW and very flavorful way of randomizing. I'm really looking forward to this one! Wish I was going to GenCon, I'd get a copy :) I hope the mechanics isn't TOO tied to the world, because if it could be tweaked to be a little more general/universal, that'd be a happy thing.
[fades] browns and reds

Weekend in Review

Kind of crammed. Friday D&D was combatty, but didn't really get too far into the plot. Gods at war with each other sort of thing, which was neat, but not a lot of interaction time. With the backing of his party, and a Ritual in Dragon Magazine that acts like a megaphone that throws your voice about 500' in each diretion, my intimidation-focused gnoll got to shout down a githyanki fleet. That was rewarding :)

Saturday--celebration lunch with Erin for her new job, yay! Pizza buffet, not the healthiest solution but it'd been a while and we'd both wanted to go there. Home to work on plotting for my D&D game, still an Underdark crawl.

We didn't get very far, unfortunately--a bit of a late start, combat with some Incorporeal creatures that got a bit draggy--there was some PC interaction, which I hope was fun--trying to decide whether or not to ressurect a character that had been killed by the demon prince he swore fealty to--but the entire game was spent inside one room :( The combat was okay, but REALLY didn't make much progress on the plot.

The next one should have a lot more movement.

Sunday--some church time in the morning, which was nice enough :) "helped" Tofufox move, and by "help" I mean "got there in time to move a single piece of furniture." So, not much help. But the thought was there.

A little light thrift-store shopping--found some real treasures! A native american "noble savage" plaster plaque that had been painted as honkey as possible, with horrible crow's feet. Dear god, it was awful! And some *actual* treasures, a piece by what looks like a furry cartoonist, a couple of presents, and a nice-looking ceramic hot water kettle from an Asian grocery store somewhere. Good stuff :)

Whines's game didn't happen--I think a lot of that was that I had a lot of stuff to do and that made him more inclined to stop things to give me a break, which I was thankful for--I didn't really get to have a weekend. We ended up seeing "Toy Story 3" with Maru, I got all teary at the end. The very specific "it's time to give up your toys and grow up" trope always gets me.

Goodwill had an awesome collection of clowns on display! This was timed PERFECTLY as I was trying to get pictures for National Clown Week for Thrifthorror. I'm pleased with the results.

Back to work :) Very late start at work because I had a complicated dream (Josef and my gnoll characters trying to order lunch at Thundercloud Subs), and I didn't want to wake up...