It's a well-executed book, but vascillates between "You know, this was probably the closest I'd come to sex when I was 14-Year-Old D&D Geek" level of maturity (rare, but there are points where it looks like it's stepping toward that level) and Lestat just before he took a cold shower. Has a lot of ideas and campaign seeds that could add to a game, even if you don't plan to--ah, go all the way with your campaign, you could use it to shade it with blue here and there. It's about 1/3 interesting storyteller tips, 1/3 banal or perverse, which can actually be the same thing, 1/3 "They went there? I would have gone there in high school..."
Nice illustrations, though. Airbrushed and modified photographs, mostly tasteful. Not consistantly, just mostly.